Cave People dealing with consequences @OspreyGames Paleomythic (available Here)
Having found Carnag ahead of them the Marked and their allies have to break through before Unnamara the Screaming Banshee and her forces fall on the rear of the refugee column. More important when they break through will they find salvation beyond or will the marked finally find themselves in the Fire?
Cave People dealing with consequences @OspreyGames Paleomythic (available Here)
The last part of the cave is a little tricky and then hopefully they will be able to move the Log jam. It’s exhausting work and some of the Marked are starting to look a little worn by their recent history.
Cave People dealing with consequences @OspreyGames Paleomythic (available Here)
Having found the cave that the river used to go down the Marked must try and see if they can find a way through the mountain and down into the safer valleys below. All the while with the threat of the Warbreaker Alliance
Cave People dealing with consequences @OspreyGames Paleomythic (available Here)
The Marked are faced with another choice, do they go and rescue the Tribe of the Poisoned Vines, head off to strike the deathblow on Carnag, or scout the route the tribes will need to take to escape from their enemies.
Cave People dealing with consequences @OspreyGames Paleomythic (available Here)
The meeting stones secured the Marked settled down for a well earned night of sleep. The group they finished off seem to have been extremely well supplied, but for what reason, and why weren’t the Water Tribe team?
Then a Bull roarer goes off.
Cave People dealing with consequences @OspreyGames Paleomythic (available Here)
Having started their assault on the Meeting Stones the Marked now have the rest of the troops to deal with. Luckily they seem to be asleep for the most part so they are hopeful of starting their ambush by taking a few out.
Cave People dealing with consequences @OspreyGames Paleomythic (available Here)
The fight at the Water Tribe continues. It started well for the marked but now more of the enemy are coming to bear and they are now beginning to get outnumbered. Hopefully they remember the traps that they set that should help them!
Cave People dealing with consequences @OspreyGames Paleomythic (available Here)
With the runner taken out the Marked can now begin planning their assault on the War Breakers hanging out on the old Water Tribe home. Some traps are constructed but then the attack begins in earnest, can they kill the enemy… without them raising the alarm?
Cave People dealing with consequences @OspreyGames Paleomythic (available Here)
We took a long break between these episodes due to reasons! However for you no time has passed. The Marked have decided what they are going to do next. In this case go into the newly taken area and cause problems for the War Breakers. Can they cause enough issues that the War Breakers main assault fails? Are the marked even capable of a stealthy war? Somehow Mawdrigen changed the Sex of an NPC there
Cave People dealing with consequences @OspreyGames Paleomythic (available Here)
Having returned to their lands the Marked start looking for materials and considering whether to start Effigy making. There was a lot of Crafting!
Unfortunately then they receive very bad news as Granmak arrives with a corpse they were not expecting. Will the Marked decide to take the war to their enemies or will they instead go on a mission of mercy to save their allies?
Cave People dealing with consequences @OspreyGames Paleomythic (available Here)
With the Water tribe saved the MArked and the Tribes Warriors head into Sun Worshipper lands to see why there is a huge plume of smoke coming from over there. That done, they begin trying to work out how they can take their god with them if they have to flee.
Mawdrigen’s brain was very tired and struggled to remember the intro!
Episode 504
Cave People dealing with consequences @OspreyGames Paleomythic (available Here)
The Marked are on the way back to the Cave but now there is a Beardog to deal with. Will they be able to kill it off? If they do they will have to begin planning for the meeting.
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Episode 478
Cave People dealing with consequences @OspreyGames Paleomythic (available Here)
The Duel is over, but can they actually leave the lands of the Elk tribe alive? If they do which of the remaining tribes will they actually head towards.
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Episode 474
Cave People fighting again @OspreyGames Paleomythic (available Here)
Join us now as we actually play through a very tense duel. Can Odina use her skills and belief in the Bear Spirit to survive the onslaught of the Elk Tribes champion Rurik? Or will he just sit at long range and kill her with his bow?
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Episode 471
Cave People in Peril again in @OspreyGames Paleomythic (available Here)
Turns out that dealing with a tribe of people who worship the very creature you killed to get your tribe through the winter is not great! Will the Marked be able to thread this particular needle? Only time will tell
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Episode 469
More Cave Mischief in @OspreyGames Paleomythic (available Here)
Having moved to the Border of the Heart Eater Tribes lands, the Marked find themselves speaking with a very strange necromancer. But will he be their greatest challenge with the Tribe of the Elk still to visit?
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Episode 466
More Cave Mischief in @OspreyGames Paleomythic (available Here)
With Many Tribes to contact and not much time the Marked must make their way into lands unlike their own, and deal with some very different tribes. First the Sun worshippers, but then they must deal with the Primitive Water Tribe who they have already accepted a Geas to support.
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Episode 464
We are once again delving into @OspreyGames Paleomythic (available Here)
The Toolbreakers and Warshouters have retreated leaving the Tribe battered and bruised. No doubt they will return when they learn that Marked have managed to dig the entrance way back out. Something must be done and Koll has a plan.
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Episode 423
More sessions of @OspreyGames Paleomythic (available Here)
There are Lizardmen, and something huge approaching, but the marked can see light at the end of the tunnel… if they can only make it to that light perhaps they will be saved!
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Episode 418
More sessions of @OspreyGames Paleomythic (available Here)
The Marked have passed the quicksand but now they find themselves facing Stygian Pits, Freezing Lakes, and something deep in the caverns that they were definitely not expecting!
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Episode 416
More sessions of @OspreyGames Paleomythic (available Here)
Having descended into the depths the Marked have to try and navigate the cave system and find a way out so they can hopefully remove the Pegs holding the rockfall in place and free the rest of the tribe.
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Episode 412
We Return to @OspreyGames Paleomythic (available Here) and catch up with the Marked.
Trapped in the darkness the Marked must brave the depths of the mountain to try and locate away out via the Black Drop. Can they make it? Will they die alone in the darkness?
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Episode 409
We Return to @OspreyGames Paleomythic (available Here) and catch up with the Marked.
Having released the Snake Tribe Shaman who had previously bound the great Cave Bear and brought her back to the cave, the Marked now have a few days to catch their breath. However the Toolbreaker and Warshouter camp still remains just outside the Tribes borders and can only bode ill.
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Having killed one of the guards, they only have two left before they can free the Snake Tribe Shaman. However, it turns out that this isn’t as straight forward as you might expect. Vicious fighting ensues…
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With the Cave bear freed the marked now need to free the Snake tribe shaman who was the cause of it all. Of course this involves breaking her out of the Toolbreakers War camp, which is not the easiest thing to achieve.
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The Marked have managed to get two of the three snakes holding the Cave Bear to let it go, but now they need to head south into the lands of the Water Tribe to see if they can persuade the spirit of that tribe to let the Bear go. Will they manage, will they learn secrets they wish they didn’t know.
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With one snake down the Marked are heading into Toolbreaker territory to take the next one down. This time however rather than a snake filled with violence they find an erudite riddle master. This could be an issue!
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Having round that the Great Cave Bear is being held immobile in the Otherworld by three spirit snakes, the Marked have chosen one and headed along it. Will they now be able to persuade whatever spirit it is to release the bear?
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You would think that the Marked would get a break having dealt with the Toolbreakers at the meeting stones. Now however the magic that the Tribe of the Bear Claw Cave rely upon is failing, and other signs show that the Great Bear Spirit is failing.
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The Marked plan on ambushing the Toolbreaker ambush and then push on to the meeting stones. Can they achieve the surprise they need using their magical talents to level the field? Or will this be another time when the Toolbreakers get the upper hand…
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The Marked push into the lands of the Sun Worshippers trying to find where their killed members were attacked. Preferably without falling into the exact same trap that they fell into. Will they be up to the task?
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The marked have been confronted by Sharak Tailweaver returning badly injured from the trade trip to the meeting stones. They need to heal him and then find out what happened, bringing punishment to those responsible.
Can this threat be ended? Can the Marked save the tribe again.
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Spring arrives at the Cave of the Bear Claw Tribe, and the Marked have been given the option of making themselves some items before the rest of the tribes materials are sent to the Meeting Stones for trading to other tribes. We get deep into the crafting system in this episode!
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Chased by a Tusk Cat the Marked must try to get back to the safety of the Cave before it catches up to them and at best takes the food, and at worst… turns them into it’s next meal.
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With the Elk down, now the Tribe just need to get it back home. Of course, off in the distance they heard a roar which is almost certainly going to cause them trouble. Can they do anything to distract the great beast, or will they surrender their hard won prize.
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This Podcast is Explicit and contains Archive, killing animals, butchery, gathering, cave people, magic, traps, Crafting, horrific death, sleeping on the meat, and running
The Elk is cornered and with the arrival of another of the tribe they are reinforced. Will it prove enough to take out a nearly one ton Elk? They have put a lot of traps in place hopefully they will help.
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They’ve secured some food, but they need more if everyone is going to survive the icy grip of winter. Leaving their next target up to the Spirit of the Cave Bear will they be up to the challenge it sets, or will their fail and lose not just their chance, but potentially their lives? Download the File
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The Tribe of Bear Claw Cave may be incredibly magical, but they are also very very hungry rats having eaten most of their winter stores. Someone has to go out into the biting cold to gather food, and that someone is obviously the players. Can they get enough food to keep everyone alive? Or will the elders be sacrificed so everyone else will live?
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The Cult of Tea and Dice, where British reviewers drink tea, play RPG’s, and assault your earholes with our opinions on things related to gaming and the sweet nectar of life that is Tea