Archive for Star Trek

Star Trek – Biological Clock – Session 7

Posted in Actual Play, Fifth 100, Podcasts with tags , on 11 December 2022 by Mawdrigen


Episode 447

This week we play more Star Trek Adventures from @Modiphius
Well the Alien Slavers have turned up and the crew of the Kensei need a plan before they head down to the planet and round up all the Opterans. Faced with this will they settle on Jean Luc Picard style careful diplomacy?

You’ve met us right?
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Star Trek – Biological Clock – Session 6

Posted in Actual Play, Fifth 100, Podcasts with tags , , on 30 October 2022 by Mawdrigen


Episode 441

This week we play more Star Trek Adventures from @Modiphius
The Plot thickens as the crew of the Kensei start to unravel what is going on with the Opterans. The Tower is a clue as someone must have put it up, why though, is it as Kilad fears some kind of collection system? What about the Centre of the planet?
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Star Trek – Biological Clock – Session 5

Posted in Actual Play, Fifth 100, Podcasts with tags , , on 16 October 2022 by Mawdrigen


Episode 439

This week we play more Star Trek Adventures from @Modiphius
Having been slightly trampled the crew of the Kensei now have to work out what is going on. It looks like the Opterans may be… spawning. What was that tower all about and who put it there?
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Star Trek – Biological Clock – Session 4

Posted in Actual Play, Fifth 100, Podcasts with tags , , on 28 August 2022 by Mawdrigen


Episode 433

This week we play more Star Trek Adventures from @Modiphius
With out nymph tagged up and ready to map the cave systems for us we might actually be able to Transport down and take a look at the caverns ourselves. It seems like there might be a lot of Opterans down there, but that will never end badly surely?

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Star Trek – Biological Clock – Session 3

Posted in Actual Play, Fifth 100, Podcasts with tags , , on 21 August 2022 by Mawdrigen


Episode 432

This week we play more Star Trek Adventures from @Modiphius
Having Investigated the strange technological tower in the desert and made some initial efforts towards speaking with the Insectoid natives, the next plan is to go to the top of the mountains to check on the weak Tetrion busts there. What will they find? Will Killad get an excuse to tear his tunic like James T Kirk?

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Star Trek – Biological Clock – Session 2

Posted in Actual Play, Fifth 100, Podcasts with tags , on 7 August 2022 by Mawdrigen


Episode 430

This week we play more Star Trek Adventures from @Modiphius
Having found a lot of Tetrion Bursts coming from Optera 4 the crew of the Kensei decide to investigate. With Three potential investigation sites the Officers must choose.

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Star Trek – Biological Clock – Session 1

Posted in Actual Play, Fifth 100, Podcasts with tags , on 31 July 2022 by Mawdrigen


Episode 429

This week we play more Star Trek Adventures from @Modiphius

Finally at Narendra Station the crew finally get to join their Starship, the USS Kensei, one of the Federations new Akira class ships. Heading into the Shackleton expanse, they soon begin to receive strange readings on their sensors. Why is a planet giving off signals you can only find in Subspace?

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Star Trek – Rescue at Xerxes IV – Session 5

Posted in Actual Play, Fifth 100, Podcasts with tags , , on 27 February 2022 by Mawdrigen


Episode 407

This week we play more Star Trek Adventures from @Modiphius

The Plants are Gathered and now they need to repair the runabout and get off the planet… But the Officers also need to get all of the devolved onto the runabout so they can be cured at the nearest star base.

First though, there is a ravine to cross.

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Star Trek – Rescue at Xerxes IV – Session 4

Posted in Actual Play, Fifth 100, Podcasts with tags , on 13 February 2022 by Mawdrigen


Episode 405

This week we play more Star Trek Adventures from @Modiphius

Having located relatively un-devolved scientists the Officers split their efforts to try and save time on their inevitable scramble to escape the planet before the Ion storm hits. This leaves Doctor Tkav and Rogers on duty ripping the science station apart for parts to repair the runabout, while Kilad and Kalos are left on Plant Collection Duty.

Will they manage to perform both tasks swiftly enough? Will the Devolved allow them to?

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Star Trek – Rescue at Xerxes IV – Session 3

Posted in Actual Play, Fifth 100, Podcasts with tags , on 30 January 2022 by Mawdrigen


Episode 403

This week we play more Star Trek Adventures from @Modiphius

Having landed on Xerxes IV, and managing to make it to the Science Teams base the Officers must now ascertain what is going on and come up with a plan not only to repair the run about and leave the planet before the devastating Ion storm hits and also what to do about the devolved scientists.

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Star Trek – Rescue at Xerxes IV – Session 2

Posted in Actual Play, Fifth 100, Podcasts with tags , , on 16 January 2022 by Mawdrigen


Episode 401

We are Playing another @Modiphius game again with Star Trek Adventures.

Having found themselves on a planet with devolved members of the Science team they came to save, the officers of the Runabout need to work out what equipment they can cannibalize from the science station to repair the Runabout.

But can they save the science team?

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Star Trek – Rescue at Xerxes IV – Session 1

Posted in Actual Play, Fourth 100, Podcasts with tags , , , , on 2 January 2022 by Mawdrigen


Episode 398

We begin a new game, this time Star Trek!

The crew of a Runabout hear a plaintive distress call just moments before hitting an Ion Storm and crashing. With a Human, a Vulcan, a Beatazed, and a Child of Tama they are the best of the best that Star Fleet can offer. Surely they can work together to solve the issues of the planet, and effect a Rescue at Xerxes IV

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