Archive for Dungeons

Episode 188 – D&D5E – Return Of The White Death – The Rats of Stagheyn – Session 8

Posted in Actual Play, Podcasts, Second 100 with tags , , , , on 3 December 2017 by Mawdrigen

The final chapter is here, they have the boss rat tied up and giggling. Surely now they will be able to get to the bottom of what caused the White Death to resurface…

Surely.

Join us now at the climax of the first chapter of this D&D campaign as the Adventurers try to bring the plague to an end, and Save the capital city Calci from suffering the same fate as Stagheyn.

Or they might burn the place down.

Where is the source of the plague, and can they stop it?

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Episode 187 – D&D5E – Return Of The White Death – The Rats of Stagheyn – Session 7

Posted in Actual Play, Podcasts, Second 100 with tags , , , , on 26 November 2017 by Mawdrigen

The Assault on Castle Stagheyn continues and is still surprisingly difficult. Morselor having pancaked into the Courtyard is very quickly healed by Gilguin, but they still have to get into the castle.

Well all apart from Elenil, who is in the castle but cannot actually injure any of the Wererats there. Plus they seems to be warming up the boiling oil. Bashing on the Door seems to be taking forever!

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Episode 185 – D&D5E – Return Of The White Death – The Rats of Stagheyn – Session 6

Posted in Actual Play, Podcasts, Second 100 with tags , , , on 12 November 2017 by Mawdrigen

Armed with more information about what is going on the Adventurers first have to decide what to do with their captured Were rat. Then head off to burn down the cargo crane so more dam creation cannot take place.

Their enemy is ensconced in the Castle, but there are probably only three enemies inside, how difficult could it be.

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Episode 179 – D&D5E – Return Of The White Death – The Rats of Stagheyn – Session 5

Posted in Actual Play, Podcasts, Second 100 with tags , , , , on 1 October 2017 by Mawdrigen

Trapped in a zombie infested Stagheyn, still none the wiser about exactly what is going on the Adventurers decide to start looking. The issue is that they are fast running out of water, and with the zombies wandering all over the Town and the wells not being safe they are starting to worry.

What about the Wererats, why are they here? Why are they dumping wool bales over the wall into the river?

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Episode 177 – D&D5E – Return Of The White Death – The Rats of Stagheyn – Session 4

Posted in Actual Play, Podcasts, Second 100 with tags , , , on 17 September 2017 by Mawdrigen


We are actually all away this weekend as it is Mawdrigen and Mrs Mawdrigen’s Wedding!

Having just alerted everyone in Stagheyn that they have arrived the Adventurers decide to close the stable door after they have burned the stable down and stealth into the city.

As you might imagine this does not go well especially with an intransigent Draught Oxen called Tim!

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Episode 176 – D&D5E – Return Of The White Death – The Rats of Stagheyn – Session 3

Posted in Actual Play, Podcasts, Second 100 with tags , , , , on 10 September 2017 by Mawdrigen

We got a comment from Lovely Tea Teas! Find them Here

The Adventurers having driven off the Land Shark (renamed the Land Whale by the somewhat flatter Bard) and seeing the Castle of Stagheyn in the distance they take a rest and then plan their attack.

The also get to the bottom of the question, where is the Stag River? It turns out someone has dammed it and flooded the farmland outside the town walls, exactly what you need with a Waterborne disease surely…

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Episode 170 – D&D5E – Return of the White Death – The Rats of Stagheyn Session 1

Posted in Actual Play, Podcasts, Second 100 with tags , , , , , , on 30 July 2017 by Mawdrigen

For the first time in the Podcast we dive into Dungeons and Dragons, and into the world of Kirion. A damaged world that fought of the influence of the Evil Gods long ago, and then when the Dragonkin returned from their magical exile it burned in the fires of their Bound Dragons. Their control of the Dragons was broken by the Frost Elves however and for the last 500 years the world has been in a new Age, the Sword Age.

Called to a meeting in the middle of the night by a Prince of the realm (Alden the ‘All Business’ Prince) Gilguin the Firbolg and Stone-Skims-Water the Tabaxi Paladin find themselves thrust into a dangerous situation involving a magical Disease up in the north of the Country of Barrowdale.

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