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The Templars have decided that just noping out of Pairaud’s plan to melt the pope is a good idea. First though they need to Locate John of Jerusalem so they can avoid leaving him behind. Unsure who to trust they do not bring any of the other Templars into their confidence.
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With George being led off to do research on the “blow up Avignon” plan, the others decide to do some sleuthing. It also seems like cracks are appearing in the loyalties of the other group of Templars. Please Note about halfway through we ended up getting some Echo from Zoom I have attempted to remove it.
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Having talked to Pairaud the Templars have a difficult conversation about whether they should help to.. Melt… Avignon. Strangely they don’t seem too sold on the plan…
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Suddenly finding themselves faced with what seem to be fellow Templars, the Templars have to decide if they trust them and if they do… How much to share with them.
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The rescue is on! First they need to murder a load of Men at Arms, then get the horses ready for the escape. If they manage to get that done they just have to whisk a loud and impulsive Knight out of an enemy camp without him causing an ruckus.
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With John of Jerusalem in the hands of the Tuetonic order the Knights Templar must work out if they can save him, and if they try, how on earth they can get out of there with him!
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Finally out of the forests the Templars look forward to travelling through the much easier (and much less FRENCH) Dijon Valley. Although the Kings Men cannot enter the lands of the Duke of Burgundy without question… So the Church seems to have had other ideas, enlisting the help of the Teutonic Order. An order that Heinrich has had some run ins with before.
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Having defeated the evil Blacksmith and also freed the child from demonic possession the Templars are feeling pretty good, but now they need to work out what they tell the village, and what they do with the Child.
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Faced with a clearly Evil Blacksmith the Templars resolve to rid the world of his evil. However it seems like Leo may have planned for this eventuality, can the Templars defeat his unholy allies.
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Having made a terrifying discovery in the Church the Templars try and work out how to reconsecrate the church… and work out who could be the person who desecrated it in the first place.
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Having spoken to the Charismatic and received no end of terrifying details the Templars decide to hunt down Dionne the Pretty Man. Everything becomes very much like a medieaval soap opera very quickly.
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With Sven having visited Hell, the Templars begin asking around the village to try and work out what is going on. Who knows what happened to the Priest, and does the Charismatic know things that he should not know… If they could work out what the heck he was talking about.
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Having defeated the Werewolf with Wolfsbane they try and piece together what was happening. Why has the Priest Turned into a Werewolf, why did it want the box? They travel with Serena to the local village and begin to discover, all is not well in the French countryside Continue reading →
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Plagued all night by the Werewolf, the Templars first try and avoid it, and then consider hunting it. Why is it plagueing them, what could it want. First though… picking plants.
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The Templars choose to take the best advantage of Quercus’s protection and hike through the woods to the Dijon Valley, unfortunately they seem to be being hunted… by something that sounds like a wolf.
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With Quercus offerring deals, the Knights Templar have to make some decisions on what they are willing to give up in return for knowledge and power… Isn’t it strange how they fall into the same traps as the Grandmaster? Also have they realised what the demon hunting them is… and who…
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Running into the Woods near Avallon the Templars realise they have to get some rest and then make as much distance as they can as they head south. But travelling in the depths of winter is not the easiest…
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Having overseen the doom of the Order of St Egidius the Knights Templar rush into the catacombs with the forces of the Holy Inquisition right on their Heels. They need to find a way out of the Catacombs, but underground
NB Due to heat (when this was recorded) we have some background noise in places, I have done my best to remove it.
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Still in the catacombs the Knights Templar do some tidying up (mostly of flagellants) and receive the good news that they may be able to finally destroy the Chalice of Fear. However the research will take another five hours. Can they keep the Inquisition forces back and stop them breaking in for that long?
NB due to the heat when we were recording there may be some background noise, I have attempted to minimise them.
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Having found and slain the spy, the Knights nervously wait to see if the research will be completed before the Inquisitor can pierce the sanctity of the Library. As they have just heard the Bishops door open they know they are about to have company.
NB due to the heat when we were recording there may be some background noise, I have attempted to minimise them.
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The Templars have rescued the elderly father, but they have realised that Swainson may not be exactly what they expected. Which is bad… as they have stolen his journal. Rapid remortaring of the wall occurs along with planning to collapse the tunnel, preferably without disturbing the magick circle.
NB due to the heat when we were recording there may be some background noise, I have attempted to minimise them.
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Having determined to rescue Father Tizarre using Magick the Templars break into the Castle and head into Swainson’s torture chamber, what they discover there will shock them but will they be able to escape with the Father?
NB due to the heat when we were recording there may be some background noise, I have attempted to minimise them, also we numbered this episode wrong!
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They might have a way to sneak into the castle and either rescue or… silence Father Tizarre without being obvious. However to do so George needs to persuade Sven that he is in fact NOT a foul sorceror, but rather a pious knight using the gifts God himself handed to Solomon.
NB due to the heat when we were recording there may be some background noise, I have attempted to minimise this.
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Having made it into the Secret Libray and even better have reopened the entry way at the Scribe Rest, all should now have been well… Except Inquisitor Swainson has now turned up in the city and is starting to make waves, and he seems to have flagellants with him. He also seems to want to “interview” all of the Monks and Priests about the plague of rats.
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How to get a Bishop out of his room? Fill said room with Rats and then pretend to be Rat Catchers. That is if Estienne can sneak in without being spotted, and the rest of the Templars can pull off “pretend to be rat catchers”.
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The Templars and the order discuss the Chalice of Fear, and how they might be able to rid the world of its evil. If only they could get into the Orders Secret Library
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Having made contact with the Order of St Egidius the Templars must persuade them that they are in fact Allies, and therefore enlist their help. Not easy with such a secretive order of Monks. Will they reveal what it is they carry?
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Finding clues all over the town the Templars continue following the trail. Given they keep finding the Names of Demons are they finding the route to the Order, or are they walking into a trap.
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Entering Avallon the Knights Templar begin looking for the Order of St Egidius as they try and make sense of the place they have found themselves in. The Kings Knights have also arrived, but it seems as if the local lord doesn’t really seem to care about them.
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They did their best holding off the Kings Men but knowing that reinforcements were rushing too their enemies aid the Templars must flee into the night once more, and make their way to Avallon
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Guy De Borlay is dead, and now the Kings men threaten to overtake the castle. Can our untested in battle Templars fight off the first wave of assaults long enough to escape?
Episode 501
Back to @OspreyGames Heirs To Heresy (available Here) This time with a Special Guest!
The Knights have finally made it to Castle Borlay and the man they seek is now ready to see them, but will his revelations help them, or make their mission still more difficult.
Episode 495
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Between John of Jerusalem and the mysterious help of the Arabic gentleman they have run off Padre Franks and killed most of his men. Now however they must work out who the mysterious stranger is and why he has helped them.
Episode 492
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Having been waylaid by a knight with a distinctive Flamberge blade the Knights have to try and defeat him before he trounces them utterly. But are they forgetting something?
Episode 490
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The Knights have finally finished their business in Melun, now they need to get to Guy De Borlay’s castle and get his aid. Going through the forests to avoid being seen is better but they face greater hardships.
Episode 488
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Finally we reach the crunch point, they have done everything they needed to do, with the exception of the little vandalization that they promised to do for Quercus. The mercenaries have already run them out of town, so they will have to sneak back in.
NB This is a game dealing with a fantastical depiction of Christianity in general and the Catholic Church in particular. If you feel like this would not appeal to you, please feel free to skip this game!
Episode 480
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Now they are getting threatened by Mercenaries while they plot a little Breaking and Entering! Can nothing go right for the Templars? Will they finally work out where Guy De Borlay is?
NB This is a game dealing with a fantastical depiction of Christianity in general and the Catholic Church in particular. If you feel like this would not appeal to you, please feel free to skip this game!
Episode 476
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The Scullion can give them the information they need to get to Guy De Borlay, assuming they can lose the various tails they seem to have picked up. Will this lead them to where they need, or just open up more questions.
NB This is a game dealing with a fantastical depiction of Christianity in general and the Catholic Church in particular. If you feel like this would not appeal to you, please feel free to skip this game!
Episode 475
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The Templars have some good leads, but have to kill some time in the town before they can really do much. Luckily it seems today is a Market Day! So they do what anyone would, and go shopping (among other things)
NB This is a game dealing with a fantastical depiction of Christianity in general and the Catholic Church in particular. If you feel like this would not appeal to you, please feel free to skip this game!
Episode 472
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Needing to change money the Templars seek out a Jewish moneychanger, banking on the fact that the Templars long charity work with the Jewish population of Paris, and the crowns definite antipathy to them to keep them safe. Then they continue the search for Guy De Borlay, it seems like they might finally have made some progress!
NB This is a game dealing with a fantastical depiction of Christianity in general and the Catholic Church in particular. If you feel like this would not appeal to you, please feel free to skip this game!
Episode 468
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The Knights have entered Melun and begun looking for Guy De Borlay, but how to do this without making it obvious that they are the Knights that the King is looking for? There may be allies in the town, but there are far more enemies.
NB This is a game dealing with a fantastical depiction of Christianity in general and the Catholic Church in particular. If you feel like this would not appeal to you, please feel free to skip this game!
Episode 458
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Hiding under a bush the Templars get to listen in to the King’s conversation with a Grand Inquisitor. More than can be seen is going on for certain, but will it help them understand.
Then they push on to Melun.
NB This is a game dealing with a fantastical depiction of Christianity in general and the Catholic Church in particular. If you feel like this would not appeal to you, please feel free to skip this game!
Please let us know what you think either here, at thecultofteaanddice@gmail.com, or @Cultteaanddice if you want to give us any Feedback, please also feel free to leave us reviews on Itunes or on Podchaser
This Podcast is Explicit and contains Archive, Catholic Knights, Sneaking, Mercenaries, Saints, Churches, an unspeakable act, and preserved human remains.
Episode 454
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Hiding under a bush the Templars get to listen in to the King’s conversation with a Grand Inquisitor. More than can be seen is going on for certain, but will it help them understand.
Then they push on to Melun.
NB This is a game dealing with a fantastical depiction of Christianity in general and the Catholic Church in particular. If you feel like this would not appeal to you, please feel free to skip this game!
Please let us know what you think either here, at thecultofteaanddice@gmail.com, or @Cultteaanddice if you want to give us any Feedback, please also feel free to leave us reviews on Itunes or on Podchaser
Episode 445
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Faced with the river blockade the Templars have resorted to violence. If they can do so successfully, they can escape. It is not however a sure thing as the other ship will also soon be under way and ready to give chase.
NB This is a game dealing with a fantastical depiction of Christianity in general and the Catholic Church in particular. If you feel like this would not appeal to you, please feel free to skip this game!
Please let us know what you think either here, at thecultofteaanddice@gmail.com, or @Cultteaanddice if you want to give us any Feedback, please also feel free to leave us reviews on Itunes or on Podchaser
Episode 442
Back to @OspreyGames Heirs To Heresy (available Here)
NB This is a game dealing with a fantastical depiction of Christianity in general and the Catholic Church in particular. If you feel like this would not appeal to you, please feel free to skip this game!
Please let us know what you think either here, at thecultofteaanddice@gmail.com, or @Cultteaanddice if you want to give us any Feedback, please also feel free to leave us reviews on Itunes or on Podchaser
Episode 440
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Having finished hiding in barrels they just have to drop them off and then head upriver. Shame then that some French Knight is demanding to search the boat they are on. With Sven (and the box) hiding under the nets it’s getting very tense
NB This is a game dealing with a fantastical depiction of Christianity in general and the Catholic Church in particular. If you feel like this would not appeal to you, please feel free to skip this game!
Please let us know what you think either here, at thecultofteaanddice@gmail.com, or @Cultteaanddice if you want to give us any Feedback, please also feel free to leave us reviews on Itunes or on Podchaser
Episode 428
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Locked in the basement of the Happy Trout the Templars discuss their options with the boat captain they have hired to get them out of Paris. Can they make it out with the treasures they carry or will they be seized by the Kings guards?
NB This is a game dealing with a fantastical depiction of Christianity in general and the Catholic Church in particular. If you feel like this would not appeal to you, please feel free to skip this game!
Please let us know what you think either here, at thecultofteaanddice@gmail.com, or @Cultteaanddice if you want to give us any Feedback, please also feel free to leave us reviews on Itunes or on Podchaser
Episode 426
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Having escaped the fall of the Temple, the four templars find themselves in the centre of Paris needing to find a way out without getting spotted by the Kings Men. A plan to steal a boat was the original idea but will they be able to.
NB This is a game dealing with a fantastical depiction of Christianity in general and the Catholic Church in particular. If you feel like this would not appeal to you, please feel free to skip this game!
Please let us know what you think either here, at thecultofteaanddice@gmail.com, or @Cultteaanddice if you want to give us any Feedback, please also feel free to leave us reviews on Itunes or on Podchaser
Episode 422
We finally begin @OspreyGames Heirs To Heresy (available Here)
Waking in darkness four relatively newly minted Templars find themselves tasked with getting the orders most sacred artefacts to safety, keeping them out of the hands of King Philip, and away from the catholic church.
NB This is a game dealing with a fantastical depiction of Christianity in general and the Catholic Church in particular. If you feel like this would not appeal to you, please feel free to skip this game!
Please let us know what you think either here, at thecultofteaanddice@gmail.com, or @Cultteaanddice if you want to give us any Feedback, please also feel free to leave us reviews on Itunes or on Podchaser
The Cult of Tea and Dice, where British reviewers drink tea, play RPG’s, and assault your earholes with our opinions on things related to gaming and the sweet nectar of life that is Tea